Rovio Entertainment Ltd
iOS – Android
2015
I first worked as a game artist on the project, and after global launch I started working as Lead Artist of the game updates. The pictures are from updates when I was Lead Artist.
My work includes:
Level/environment art, gameplay art, VFX, implementation, lightning, planning updates, distribute work, directing freelancers and in-house artists, mentoring juniors and interns, recruitment.
Tools:
Unity3D, Maya, Photoshop
“Angry Birds 2 looks great, from the level backdrops through to the little touches” – The Guardian
“It’s a gorgeous looking game” – Eurogamer